ToastHosting

RuneScape: Dragonwilds server settings explained

All 7 settings a RuneScape: Dragonwilds server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.

RuneScape: Dragonwilds server hostingWhat a weekend costs

Server

Owner ID (your Player ID) OwnerId

Your Player ID, at the bottom of the game's Settings menu. The server won't start without it.

Default: empty

Server name ServerName

The name players see. Leave empty for a random one, like Server-12345.

Default: your server's name

Platforms PlatformPolicy

Leave it as Crossplay, the game's default. Other values aren't documented. The game calls it PlatformPolicy.

Default: Crossplay

Send crash reports to Jagex bAllowSendingCrashDumps

When the server crashes, it sends a report to Jagex, the game's maker.

Default: OnValues: On or Off

World

World name DefaultWorldName

The world made on the first start. Players find the server by this name in the game's list. Leave empty for a random one.

Default: empty

Join password WorldPassword

Players type it to join. Leave empty so anyone can join. The game calls it the world password.

Default: none (no password)

Advanced

Extra launch options

Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.

Default: empty

The ports a RuneScape: Dragonwilds server uses

These are RuneScape: Dragonwilds's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.

Settings for other games