RuneScape: Dragonwilds server settings explained
All 7 settings a RuneScape: Dragonwilds server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.
Server
Owner ID (your Player ID) OwnerId
Your Player ID, at the bottom of the game's Settings menu. The server won't start without it.
Server name ServerName
The name players see. Leave empty for a random one, like Server-12345.
Platforms PlatformPolicy
Leave it as Crossplay, the game's default. Other values aren't documented. The game calls it PlatformPolicy.
Send crash reports to Jagex bAllowSendingCrashDumps
When the server crashes, it sends a report to Jagex, the game's maker.
World
World name DefaultWorldName
The world made on the first start. Players find the server by this name in the game's list. Leave empty for a random one.
Join password WorldPassword
Players type it to join. Leave empty so anyone can join. The game calls it the world password.
Advanced
Extra launch options
Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.
The ports a RuneScape: Dragonwilds server uses
- 7777/UDP Game
These are RuneScape: Dragonwilds's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.
Settings for other games
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