Space Engineers server settings explained
All 49 settings a Space Engineers server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.
Server
Server name ServerName
The name players see in the server list.
Starting scenario PremadeCheckpointPath
The world is made from this scenario on the first start; changing it later doesn't change the world.
Server description ServerDescription
Shown with the server in the server list.
Message of the day MessageOfTheDay
Shown to players when they join.
Pause when nobody is online PauseGameWhenEmpty
The world stops while the server is empty.
World
Game mode Settings.GameMode
Creative gives unlimited resources and instant building.
How many players Settings.MaxPlayers
The most players online at once.
Meteorites Settings.EnvironmentHostility
How often meteorites fall. Safe means never.
Player inventory size (x) Settings.InventorySizeMultiplier
How much a character can carry.
Container size (x) Settings.BlocksInventorySizeMultiplier
How much cargo containers and other blocks hold.
Assembler speed (x) Settings.AssemblerSpeedMultiplier
How fast assemblers make components.
Assembler efficiency (x) Settings.AssemblerEfficiencyMultiplier
Higher means assemblers use fewer materials.
Refinery speed (x) Settings.RefinerySpeedMultiplier
How fast refineries turn ore into ingots.
Welder speed (x) Settings.WelderSpeedMultiplier
How fast welders build blocks.
Grinder speed (x) Settings.GrinderSpeedMultiplier
How fast grinders take blocks apart.
Harvest ratio (x) Settings.HarvestRatioMultiplier
Survival
Oxygen Settings.EnableOxygen
Players need oxygen to breathe, from their suit, tanks and generators.
Airtight rooms Settings.EnableOxygenPressurization
Sealed rooms hold air, so players can take their helmet off inside. Needs Oxygen on.
Health comes back Settings.AutoHealing
Players slowly heal by themselves.
Permanent death Settings.PermanentDeath
A player who dies starts again as a new character, without the things they owned.
Respawn automatically Settings.EnableAutorespawn
Start with tools Settings.SpawnWithTools
Players spawn with a welder, a grinder and a drill.
Jetpack Settings.EnableJetpack
Players can fly with their jetpack.
Respawn ships Settings.EnableRespawnShips
Players can respawn in a drop pod or a small ship.
Day and night Settings.EnableSunRotation
The sun moves across the sky.
Day length (minutes) Settings.SunRotationIntervalMinutes
One full day and night. Needs Day and night on.
Encounters
Cargo ships Settings.CargoShipsEnabled
Computer-run cargo ships fly through the world.
Encounters Settings.EnableEncounters
Ships and stations turn up in space for players to find.
Enemy drones Settings.EnableDrones
Hostile drones can attack players.
Wolves Settings.EnableWolfs
Wolves live on planets and attack players.
Spiders Settings.EnableSpiders
Spiders live on planets and attack players.
Economy (trading stations) Settings.EnableEconomy
Trading stations with shops and contracts appear in the world.
Rules
Weapons Settings.WeaponsEnabled
Guns and turrets can fire.
Thrusters cause damage Settings.ThrusterDamage
Thruster flames hurt players and blocks.
Blocks can break Settings.DestructibleBlocks
Blocks take damage and can be destroyed.
Copy and paste Settings.EnableCopyPaste
Players can copy and paste ships and stations.
Spectator camera Settings.EnableSpectator
Players can fly a free camera around the world.
In-game scripts Settings.EnableIngameScripts
Programmable blocks can run scripts that players write or get from the Workshop.
Progression (unlock blocks) Settings.EnableResearch
New blocks unlock as players build, instead of all being there from the start.
Performance
Block limits Settings.BlockLimitsEnabled
Who the PCU and block limits below apply to.
Total PCU Settings.TotalPCU
The world's building budget in PCU, the game's cost of each block. Used when block limits are on.
Max blocks per player Settings.MaxBlocksPerPlayer
0 means no limit.
Max blocks per ship or station Settings.MaxGridSize
The game calls a ship or station a grid. 0 means no limit.
Max loose objects Settings.MaxFloatingObjects
Things floating loose in the world, like dropped ore. More can slow the server down.
View distance (m) Settings.ViewDistance
How far players can see.
Sync distance (m) Settings.SyncDistance
How far around each player the server sends what moves. Lower is lighter on the server.
Saving
Autosave every (minutes) Settings.AutoSaveInMinutes
0 means off.
Backup saves kept Settings.MaxBackupSaves
The game's own copies of the world; the oldest are deleted.
Mods
Workshop mods (IDs)
Steam Workshop item IDs, separated by commas. Easier in Mods.
The ports a Space Engineers server uses
- 27016/UDP Game
These are Space Engineers's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.
Settings for other games
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