ToastHosting

Garry's Mod server settings explained

All 10 settings a Garry's Mod server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.

Garry's Mod server hostingWhat a weekend costs

Server

Server name

The name players see in the server browser. The game calls it hostname.

Default: your server's name

Join password

Players type it to join. Leave empty so anyone can join.

Default: none (no password)

How many players

The most players online at once.

Default: 16Values: 1 to 64

Start map

The map the server loads first, by its file name, like gm_construct.

Default: gm_construct

RCON password

For remote admin tools. Leave empty to switch RCON off.

Default: none (no password)

Game Server Login Token (GSLT)

Needed to show in the internet server list. Make one on Steam at steamcommunity.com/dev/managegameservers with app ID 4000.

Default: none (no password)

LAN only

Only players on the same local network can join. Leave it off to play over the internet.

Default: OffValues: On or Off

Game mode

The gamemode's name, like sandbox or terrortown. Others, like darkrp, must be installed first.

Default: sandbox

Workshop collection

The number at the end of the collection's Steam Workshop link. The server downloads its addons.

Default: empty

Advanced

Extra launch options

Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.

Default: empty

The ports a Garry's Mod server uses

These are Garry's Mod's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.

Settings for other games