ToastHosting

Left 4 Dead 2 server settings explained

All 9 settings a Left 4 Dead 2 server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.

Left 4 Dead 2 server hostingWhat a weekend costs

Server

Server name

The name players see in the server list. The game calls it hostname.

Default: your server's name

How many players

The most players on the server at once, up to 8.

Default: 8Values: 1 to 8

Start map

The map the server loads first, by its file name, such as c5m1_waterfront.

Default: c5m1_waterfront

Game mode

Campaign, Realism and Survival play together against the infected; Versus and Scavenge put two teams against each other.

Default: Campaign (co-op)Values: Campaign (co-op), Realism, Versus, Survival, Scavenge

Difficulty

How tough the infected are in the co-op modes.

Default: NormalValues: Easy, Normal, Advanced, Expert

RCON password

The password admin tools need to send commands to the server; empty switches RCON off.

Default: none (no password)

Local network only

Only players on the same network as the server can join. The game calls it sv_lan.

Default: OffValues: On or Off

Mods

Workshop mods

The Mods tab fills it in: add and remove mods there. Steam Workshop ids, separated by commas.

Default: empty

Advanced

Extra launch options

Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.

Default: empty

The ports a Left 4 Dead 2 server uses

These are Left 4 Dead 2's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.

Settings for other games