ToastHosting

Arma Reforger server settings explained

All 18 settings an Arma Reforger server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.

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Server

Server name game.name

The name players see in the server browser, up to 100 characters.

Default: your server's name

Join password game.password

Players type it to join. Leave empty so anyone can join.

Default: none (no password)

Admin password game.passwordAdmin

Type #login and this password in the game's chat to become an admin. No spaces, up to 32 characters.

Default: none (no password)

How many players game.maxPlayers

The most players online at once. Over 32, switch on +2 GB on the server's page.

Default: 16Values: 1 to 128

Show in the server browser game.visible

Off: players can only join with the address.

Default: OnValues: On or Off

Game

Scenario game.scenarioId

The mission and map. Conflict is the big team game, Game Master lets one player run the game, Capture & Hold is short rounds on a small area.

Default: Conflict: EveronValues: Conflict: Everon, Conflict: Northern Everon, Conflict: Southern Everon, Conflict: Western Everon, Conflict: Montignac, Conflict: Arland, HQ Commander: Everon, HQ Commander: Arland, HQ Commander: Kolguyev, Combat Ops: Arland, Combat Ops: Everon, Combat Ops: Kolguyev, and 19 more

Scenario from a mod

A scenario ID from a mod, like {0123456789ABCDEF}Missions/Name.conf (the mod's workshop page lists it; the mod goes in Mods too). When set it replaces Scenario. Leave empty otherwise.

Default: empty

Xbox and PlayStation players can join game.crossPlatform

Crossplay. PlayStation players can't join while any mod has scripts (Sony's rule).

Default: OffValues: On or Off

BattlEye anti-cheat game.gameProperties.battlEye

Default: OnValues: On or Off

First person only game.gameProperties.disableThirdPerson

Players can't switch to the third-person view.

Default: OffValues: On or Off

Voice chat reaches the other side game.gameProperties.VONCanTransmitCrossFaction

Players on opposite factions can hear each other on the radio.

Default: OffValues: On or Off

Performance

View distance (metres) game.gameProperties.serverMaxViewDistance

The farthest players can see. Further costs the server more.

Default: 1600Values: 500 to 10000

Network view distance (metres) game.gameProperties.networkViewDistance

How far away players and vehicles are sent to each player.

Default: 1500Values: 500 to 5000

Grass shown at least to game.gameProperties.serverMinGrassDistance

Grass shows at least this far for everyone, so nobody hides in grass others can't see.

Default: Each player's own settingValues: Each player's own setting, 50 m, 75 m, 100 m, 125 m, 150 m

Most AI soldiers operating.aiLimit

-1 means no limit. Lower it if the server lags.

Default: -1Values: -1 to 1000

No AI soldiers operating.disableAI

Default: OffValues: On or Off

Mods

Mods (workshop codes)

The Mods tab fills it in: add and remove mods there. Separated by commas: the 16-character code at the start of each mod's address on reforger.armaplatform.com/workshop.

Default: empty

Advanced

Extra launch options

Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.

Default: empty

The ports a Arma Reforger server uses

These are Arma Reforger's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.

Settings for other games