V Rising server settings explained
All 27 settings a V Rising server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.
Server
Server name Name
The name players see in the server list.
Server description Description
Shown with the server in the server list.
Join password Password
Players type it to join. Leave empty for no password.
How many players MaxConnectedUsers
The most players online at once.
Admin slots MaxConnectedAdmins
Extra places kept for admins, so they can join a full server.
Game rules preset GameSettingsPreset
A ready-made set of rules from the game, such as PvE, or PvP with castle sieges only at weekends.
Difficulty GameDifficultyPreset
How hard the enemies are.
Show in Steam's server list ListOnSteam
Players can find the server in Steam's list, and the panel can count who is online.
Show in the in-game server list ListOnEOS
Lists the server in V Rising's own server browser (Epic Online Services, EOS).
VAC (anti-cheat) Secure
Turns on Valve's anti-cheat for this server.
Hide the server's address HideIPAddress
Players who find the server in the in-game list connect through a relay and don't see its IP address.
LAN only LanMode
Only players on the same local network can join. Leave off to play over the internet.
Saves
Compress saves CompressSaveFiles
Saves take less disk space.
Save name
The world's name; a new world starts when no save has this name yet.
Autosaves to keep AutoSaveCount
Older autosaves are deleted.
Autosave every (seconds) AutoSaveInterval
Default 120, every two minutes.
Wipe the world every (days) ResetDaysInterval
0 means never. Checked when the server starts; the old save is kept.
Wipe only on DayOfReset
The day of the week a wipe may happen.
Admin
Debug events for admins only AdminOnlyDebugEvents
Debug events are commands from the game's console; other players can't use them.
Turn debug events off DisableDebugEvents
Nobody can use debug events, admins included.
RCON (remote console) Rcon.Enabled
Lets admin tools send commands to the server from outside the game.
RCON password Rcon.Password
The password RCON tools use to connect.
Performance
Server updates a second ServerFps
How often the server updates the world (its FPS). Higher is smoother but uses more CPU. Default 30.
Slow down when empty LowerFPSWhenEmpty
The server updates less often while nobody is online, to save CPU.
Updates a second when empty LowerFPSWhenEmptyValue
Used while nobody is online and Slow down when empty is on. Default 5.
Advanced
Extra launch options
Extra options added to the game's start command, for people who know the game's own launch flags. Leave it empty otherwise.
Load BepInEx mods
Starts the server with BepInEx so the mods in Mods load. Installing a mod there turns this on.
The ports a V Rising server uses
- 9876/UDP Game
- 9877/UDP Steam query
These are V Rising's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.
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