Vintage Story server settings explained
All 9 settings a Vintage Story server has on ToastHosting, as its Settings page shows them: what each one does, its default, and the values it takes. Where a setting has a name in the game's own configuration file, that name is shown next to it.
Server
Server name ServerName
The name players see in the server list.
How many players MaxClients
The most players online at once.
Join password Password
Players type it to join. Leave empty so anyone can join.
Welcome message WelcomeMessage
Players see it when they join. {0} becomes the player's name.
PvP (players can hurt each other) AllowPvP
Show in the public server list AdvertiseServer
Lists the server in Vintage Story's public server list.
World
World name WorldConfig.WorldName
Seed WorldConfig.Seed
Used only for a new world. Empty picks one at random.
Play style WorldConfig.PlayStyle
Used only for a new world.
The ports a Vintage Story server uses
- 42420/TCP Game
- 42420/UDP Game (UDP)
These are Vintage Story's standard ports. On ToastHosting each server gets ports of its own; the server page shows the address and port to join with, so there is nothing to forward.
Settings for other games
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